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Techlogia — AI and Web Development Berlin

App development in Berlin for companies.

An app is not a website with an icon on the home screen. It has to keep working without a network, feel right on the device, deliver notifications reliably and pass two reviews that decide by their own rules. That is precisely where most first attempts fail.

From first draft to store approval — one contact person throughout.

Scoping belongs around a table

The most expensive mistake with an app happens in the first week: too much in the first version. Which screens exist, what happens on each and what explicitly comes later — that settles around a table in two hours and in a video call across three meetings. In Berlin the table is available.

Techlogia — Jaciel A. Acea Ruiz
Prinzenallee 38
13359 Berlin

How we work together

Scoping and reviews take place on site in Berlin and Brandenburg on request. Delivery in between runs remotely, with fixed milestones installable on your own device — not as a video, but as something to hold.

Four cases where an app does more than a website

If a mobile website is enough, we say so. An app pays off where it reaches things a browser cannot get to — or where it has to keep working when there is no network at all.

01

Working without reception

Measuring in a basement, meter readings in an underground car park, stock-taking in a warehouse. Data sits on the device and is carried over once a connection returns. For conflicting edits there is a defined resolution rather than last-one-wins.

02

Access to the hardware in the device

Camera for codes and receipts, location for routes, pairing with measuring devices or printers over Bluetooth. This is the area where the browser stops and the app begins.

03

Notifications that get through

A message that arrives reliably is a working tool — one that sometimes arrives is noise. Delivery, grouping and the question of what happens when someone refuses permission belong settled from the start.

04

A tool for your own crew

Not every app belongs in a store. For applications only your own team uses there is internal distribution — no public review, and no competitor reading along.

How an app comes about

  1. 01

    Scoping the first version

    Which screens, which flows, what explicitly does not belong in version one. What is left out here is postponed, not cancelled — and that is the difference between finished and endless.

  2. 02

    Draft and usability

    A clickable draft before any code exists. Changes cost minutes here and days after the build — this is the cheapest moment to discover that a flow feels wrong.

  3. 03

    Build and integrate

    Delivery with a shared codebase where it fits, and native where the subject demands it. Connected to your existing systems through their interfaces, with local storage so the app keeps running without a connection.

  4. 04

    Approval and afterwards

    Submission to Apple and Google including their follow-up questions, plus crash reports and a path for updates. Operation starts after approval — store review rules change every year.

Fixed prices for the usual scopes

What an app costs depends on its scope — but the common scopes can be priced. The three here are the starting points calculations run from, not the ceiling.

Net, plus VAT. Developer accounts with Apple and Google come on top and are held directly by you — they belong to your company, not to us. A guide figure for your scope comes out of the configurator.

Which technologies are used for what, how offline operation and syncing are built, and what to expect from the store process — the technical depth is on the service page.

See app development

Frequently asked

Questions we get asked a lot

One shared codebase or two native apps?

In most cases a shared base for iOS and Android, because two separate apps mean duplicated maintenance forever. Native is the answer where the subject demands it: direct sensor access, Bluetooth pairing, background audio. The decision is made in the initial call against your requirements, not in advance.

Who gets the app into the stores?

We handle the Apple and Google review process end to end — listing, imagery, privacy declarations and the answers to follow-up questions. Rejections are normal for first releases; experience with them saves weeks, because the second submission lands.

Does the app work without a network?

That is the default, not an extra. Data lives locally on the device, changes are carried over once a connection returns, and there is a defined resolution for conflicting edits. An app that gives up in a lift is not an app.

Do we get the source code?

Yes, in full, in your own repository. No closed components, no hidden dependency on our servers. If you commission someone else later, everything is ready for them.

Do we meet in Berlin?

Gladly. The early shaping in particular — which screens exist, what happens on each, what belongs in the first version — goes faster around a table than in a video call. After that, delivery runs mostly remotely, with fixed milestones to look at.

Have a project?

Let's bring your idea to life together. We're happy to advise you with no obligation.

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